Day 3. The UX Design Principles and common issues on different digital products

  1. User-centered design. As a designer, I have to understand the user's need, motivations and behaviors so I can craft his positive experience. 
  2. Usability: it should be easy to learn, use and navigate even for first-time users. 
  3. Information architecture, which is how information is organized and presented. 
  4. Visual hierarchy. How visual elements like size, color and contrast guide the user's eye and emphasizes the most important information. 
  5. Accesibility: design so that the product can be easily used by everyone regardless of ability. 

 

Website

Must-haves: clear navigation, engaging content, smooth user flow.

Common problems: confusing navigation menus, slow loading times, unclear calls to action, hidden contact information. 

Mobile Apps

Common problems: cluttered interface, unclear instructions, complex login process, complex onboarding processes, unclear icons, lack of responsiveness on different devices, intrusive ads. 

Software Apps 

Common problems: complex menus, un-intuitive interfaces, unclear terminology, lack of keyboard shortcuts, poorly designed tutorials. 

Physical Products with Digital Interfaces

Must-haves: clear, intuitive touchscreen display, adjust temperatures and monitor energy use. 

Common problems: confusing interfaces, cryptic symbols, unresponsive touchscreens, unclear error messages, difficulty connecting to Wi-fi. 

Emerging technologies (VR, AR...)

Must-haves: smooth, comfortable, allowing full immersion, functional, engaging, user-friendly. 

 

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Entradas populares de este blog

Day 6. The pillars of Human-Centered Design

Day 12. The players on the UX Team

Day 4. Visual Design Principles