Day 3. The UX Design Principles and common issues on different digital products
- User-centered design. As a designer, I have to understand the user's need, motivations and behaviors so I can craft his positive experience.
- Usability: it should be easy to learn, use and navigate even for first-time users.
- Information architecture, which is how information is organized and presented.
- Visual hierarchy. How visual elements like size, color and contrast guide the user's eye and emphasizes the most important information.
- Accesibility: design so that the product can be easily used by everyone regardless of ability.
Website
Must-haves: clear navigation, engaging content, smooth user flow.
Common problems: confusing navigation menus, slow loading times, unclear calls to action, hidden contact information.
Mobile Apps
Common problems: cluttered interface, unclear instructions, complex login process, complex onboarding processes, unclear icons, lack of responsiveness on different devices, intrusive ads.
Software Apps
Common problems: complex menus, un-intuitive interfaces, unclear terminology, lack of keyboard shortcuts, poorly designed tutorials.
Physical Products with Digital Interfaces
Must-haves: clear, intuitive touchscreen display, adjust temperatures and monitor energy use.
Common problems: confusing interfaces, cryptic symbols, unresponsive touchscreens, unclear error messages, difficulty connecting to Wi-fi.
Emerging technologies (VR, AR...)
Must-haves: smooth, comfortable, allowing full immersion, functional, engaging, user-friendly.
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